Post by Omnipotence on Mar 5, 2012 22:13:35 GMT -5
Name: The Wall
Type: Asteroid Belt
Tech Level: 0
Arcane Concentration: 0
Zone: Uncharted Zone
Description: The Wall is a literal wall of asteroids between the Free Zone and the Uncharted Zones. The Wall is an incredibly dangerous area with massive asteroid constantly smashing and colliding into one-another. It is a nearly impossible field to fly through and almost as dangerous trying to blast through, but there have been warp lanes set up to go above and below the belt.
Other:
Name: Belt D82 "Gateway To Freedom"
Type: Asteroid Belt
Tech Level: 0
Arcane Concentration: 0
Zone: Free Zone
Description: Belt D82 is a long stretch of asteroids separating the Free Zone from the Alliance Zone. This belt isn't as treacherous as many others for smaller ships, however, large craft will find it nearly impossible to cross through directly. It has been nicknamed the Gateway to Freedom by many rogues and pirates who have maneuvered through the belt in order to elude Alliance forces, however, it takes great piloting skill and luck to make it through this field of random collisions and dense shrapnel. This gateway may be to freedom, but if you're not lucky, it may free your soul from your body.
Other:
Name: Skarr
Type: Arid
Tech Level: 2
Arcane Concentration: 2
Zone: Uncharted Zone
Description: Its name has been given by the outward appearance of the planet. Sitting just outside The Wall, Skarr is regularly assaulted by large bodies of rock and debris from the asteroid belt. It is impossible to tell from its surface exactly how much damage has been done to the planet and if life if sustainable. All attempts to get close to the planet have resulted in near death. Skarr's atmosphere is barely able to sustain oxygen, but it is breathable. It is just extremely dangerous to even get close to, let alone land on.
On the surface, however, human colonies from a past civilization still survive. Living in pockets of scattered communities, they fight against the creatures that threaten to reclaim the planet as their own. Aside from these, Mechanoids from the Neighboring Twin of Ruin, Krax, regularly invades Skarr in order to salvage materials and exterminate any human life they come across.
Other:
Name: Krax
Type: Apocalyptic
Tech Level: 4
Arcane Concentration: 2
Zone: Uncharted Zones
Description: The Twin of Ruin, Krax, is completely overrun by rogue Mechanoids and is used as a base by them in order to make and create what appears to be an army of sentient Mechanoids. The planet has mounted cannons used to shield the main barracks of the Mechanoids from asteroid bombardment, but do nothing to protect the rest of the planet from these falling rocks. Very little life aside from these conquesting robots remain, however, there are minuscule pockets of humans constantly fighting against the Mechanoid overlords.
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Type: Asteroid Belt
Tech Level: 0
Arcane Concentration: 0
Zone: Uncharted Zone
Description: The Wall is a literal wall of asteroids between the Free Zone and the Uncharted Zones. The Wall is an incredibly dangerous area with massive asteroid constantly smashing and colliding into one-another. It is a nearly impossible field to fly through and almost as dangerous trying to blast through, but there have been warp lanes set up to go above and below the belt.
Other:
Name: Belt D82 "Gateway To Freedom"
Type: Asteroid Belt
Tech Level: 0
Arcane Concentration: 0
Zone: Free Zone
Description: Belt D82 is a long stretch of asteroids separating the Free Zone from the Alliance Zone. This belt isn't as treacherous as many others for smaller ships, however, large craft will find it nearly impossible to cross through directly. It has been nicknamed the Gateway to Freedom by many rogues and pirates who have maneuvered through the belt in order to elude Alliance forces, however, it takes great piloting skill and luck to make it through this field of random collisions and dense shrapnel. This gateway may be to freedom, but if you're not lucky, it may free your soul from your body.
Other:
Name: Skarr
Type: Arid
Tech Level: 2
Arcane Concentration: 2
Zone: Uncharted Zone
Description: Its name has been given by the outward appearance of the planet. Sitting just outside The Wall, Skarr is regularly assaulted by large bodies of rock and debris from the asteroid belt. It is impossible to tell from its surface exactly how much damage has been done to the planet and if life if sustainable. All attempts to get close to the planet have resulted in near death. Skarr's atmosphere is barely able to sustain oxygen, but it is breathable. It is just extremely dangerous to even get close to, let alone land on.
On the surface, however, human colonies from a past civilization still survive. Living in pockets of scattered communities, they fight against the creatures that threaten to reclaim the planet as their own. Aside from these, Mechanoids from the Neighboring Twin of Ruin, Krax, regularly invades Skarr in order to salvage materials and exterminate any human life they come across.
Other:
Name: Krax
Type: Apocalyptic
Tech Level: 4
Arcane Concentration: 2
Zone: Uncharted Zones
Description: The Twin of Ruin, Krax, is completely overrun by rogue Mechanoids and is used as a base by them in order to make and create what appears to be an army of sentient Mechanoids. The planet has mounted cannons used to shield the main barracks of the Mechanoids from asteroid bombardment, but do nothing to protect the rest of the planet from these falling rocks. Very little life aside from these conquesting robots remain, however, there are minuscule pockets of humans constantly fighting against the Mechanoid overlords.
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