Post by Skarlet on Oct 13, 2013 21:40:17 GMT -5
Appearance
Description:When not in her armor, Skarlet is far from the most physically imposing woman, standing at a moderate 5"6 inches. Her hair is dyed bright blue, and hangs in two extremely long braids that sway behind her as she moves. Despite a life literally bred for killing, it seems impossible for Skarlet to form a frown, instead being dotted with a half insane smile. Skarlet's eyes are distinct red with a slight glow, a sign of the cybernetics installed in their place.
Her lithe agile body is almost all lean muscle. Her posture and stance ooze lethality, something that's difficult to hide when she's using the guise of a false identity. While her thin body type doesn't give her anything imposing in the realm of brute force. All across her pale skin is patchwork various scars on her body from corporal punishment during her training and activation as well as others from missions and kills on her part. In order to cover up these scars and signs of her origin, she's adopted blue tattoos of a tribal design that cover her entire arm.
Other: There are several scars over her body, remains of what appears to be a web work design. Most of them are covered by her clothing or her tattoos, but they're a side effect of the cloning process used to create her. There is also a barcode tattoo on her left shoulder as well as her identification number, I-116, and the symbol of the empire on the base of her neck.
Basic Information
Name: Skarlet
Age: 16, appears in mid 20's due to accelerated aging
Gender: Female
Race: Human, tank grown
Height: 5'6
Weight: 135 lbs
Homeworld: Terra
Languages: Galactic Common
Sexuality: Pansexual
Relationship Status: Single, not searching
Faction: The Exiles
Occupation: Self proclaimed pirate queen
Skills
- Speed
- Reflexes
- Acrobatics
- Stealth
- Melee Weapons
- Security
- Leadership
Total level 3 points; 42
- Strength
- Pistols
- Tatics
- Demolitions
- Speech Craft
- Piloting: Fighters
Total level 2 points; 18
- Endurance
- Unarmed
- Heavy Weaponry
- Herblore
- First Aid
- Mechanics; Weaponry/Equipment
- Driving: Light Armor Vehicles
- Driving: Automobiles
- Empathy
- Technology: Cybernetics
Total level 1 points; 10
Magic/Abilities
None, rendered incapable of using magic by design.
However due to this genetic tampering and her artificial nature Skarlet has a unique aura. When viewed with any form of magically altered vision her aura stands out as some form of dead zone, and will easily stand out among any other humanoid.
Inventory
Weapon(s):
Skarlet has a matching pair of weapons, a long sword as well as a parrying short sword meant primarily as a parrying weapon. She also possesses a set of daggers of similar design, small enough to easily be hidden in a sleeve, as well as balanced for throwing.
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The machinepistols sport a high rate of fire, over 900 rounds per minute. The compact design can utilize a folding or retractable stock to make it an ultra compact submachinegun, however Skarlet has removed the stock entirely. The low recoil and their ergonomic grip allow for them to be fired 1 handed comfortably and act like a pistol.
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The lightmachinegun takes several designs from the 21st century mg42 as well as the modernized variations that it spawned. The gas system and barrel design are largely untouched. This means that the weapon keep's it's forebearer's high rate of fire, over 1200 rounds per minute. This medium machinegun fires 7.62mm from a underslung assault drum magazine which carries 100 rounds for the weapon. The air cooled barrel is easily overheated by sustained fire, however the barrel shroud was designed to facilitate easy barrel change.
The bulk of the weapon seems almost cartoonish in Skarlet's hands, however due to the sheer intimidation and havoc the weapon causes she seems to prefer it in favor of a traditional assault rifle. But her enhanced physique allows for her to handle the recoil of the weapon. She often makes use of depleted uranium rounds, usually shunned by civilized armies. These rounds giving extra armor penetration as well as can cause deadly radiation poisoning from exposure to the bullet's dense core. Modern armies have phased out the morally dubious ammunition, but for Skarlet they are just another tool to put to wicked use. [/ul]
[/ul]Grenades; Skarlet makes use of various grenades and explosives, some improvised devices are employed for military style ambushes. Some of the others are as follows.
- White Phosphorous Incendiary
- Smoke or Flash grenades
- Directional Fragmentation Mines
- Fragmenting cluster munitions
- Rad Grenades
- Emp Grenades
Apparel:
The material that makes up the jumpsuit is made up of fiber bundles, electronically controlled to help augment the users movement. Due to the light nature of the armor it is far from powered armor. The suit is designed to reduce fatigue and help carry the weight of the user's equipment and weaponry and assist with mobility compared to the superhuman strength of more complete suits of powered armor. A secondary function used by the on board computer is to make use of the artificial muscles to automatically contract, allowing it to keep itself sealed in toxic environments or more often to keep pressure on open wounds.
When Skarlet is wearing the mask, the suit is fully sealed and is able to allow her to fight in a toxic or radioactive environment. However it relies on filters rather then it's own air supply making it useless in the vacuum of space. The suit is also temperature controlled to aid survival in arctic or arid environments, and will partially mask the thermal signature of the user.
The suit also sports limited active camouflage capabilities, using visual data from cameras the suit's fiber optic material mimic's it's surroundings to better blend in with it's environment. However the illusion is far from perfect, rapid movement renders the image blurred and near useless, as well as detailed adaptation quickly drains the limited energy resources of the suit. Most often is simply adapts to color schemes to mimic camouflage patterns akin to traditional military uniforms to break up the silhouette at a distance or even attempt to mimic enemy uniform patterns during infiltration missions to be less recognizable at a distance.
Starship(s): See Exile's page (coming soon)
Vehicle(s): See Exile's page (coming soon)
Other:
Personality
Alignment: Chaotic Evil
Likes:
Attention
Skarlet is a show off, and relishes in the attention that she gains. Many of her eccentricities, such as how she acts, her clothing, makeup, can be traced to this desire. She'll even go as far to endanger herself by stealing or killing in open daylight, purely because she wants people to know that she is the one responsible.
The Night
Despite Skarlet's desire to be the center of attention, what proper thief and killer wouldn't love the cover of darkness?
Being In Command It seems that Skarlet's hatred for being told what to do also entitles that she enjoys being the commander of others. As seen as she has taken charge of exiles to create the powerful pirate alliance.
Debauchery
Skarlet has no shame when it comes to the shallow pleasures the world has to offer, be it sex, gambling, alcohol or narcotics Skarlet doesn't make any attempt to resist their temptations. It's a rare sight to see her refuse the temptations of alcohol or whatever chemical concoction she get her hand on, especially if it's bought with someone else's coin, weather then know it or not.
Wealth
If it wasn't obvious due to her chosen profession Skarlet is a greedy woman, and will put herself at risk even to pilfer seeming meaningless amounts. But while greedy she is far from miserly, Skarlet is very fleeting with her ill gotten gains, and doesn't hesitate to spend them on pricey booze, clothing, perfumes, jewelry, the list is almost endless and her tastes are as strange and exotic as she is.
Dislikes:
The Law
Skarlet hates the law in almost all of it's forms and would much rather revel in the chaos and confusion it's absence brings. Agents of the law often suspect her of crimes if not outright try and arrest her on sight, and she makes sure to return the favor and make their lives as miserable as possible.
Being Told What to Do
Skarlet seems to have an almost childlike compulsion to push back when it comes to getting told what to do. If it's not her way, her idea, or her stealing the spotlight she seems to be bothered if not vocally angry.
Prison
It's one thing to hate and be hated by the various lawmen that Skarlet encounters. She has an all new level of hatred for the idea of prison. Being locked away in a cell, and having none of the freedom of the outside world she has come to embrace. The idea of being put back in the cell will drive Skarlet mad, and since her escape it's her top priority to not get thrown back under lock and key.
Fair Fight
While Skarlet may enjoy violence, she is hardly one to enjoy a fair fight. She has no sense of honor, and doesn't hold back from shots below the belt, from behind, and to take advantage of whatever edge she is provided with. Her blades are often coated with poison, and she has no qualms about fleeing in the face of danger. Even when it comes to gambling she is often cheating to gain the upper hand.
Structured society
While it may seem natural that with a dislike for law and government also has a hatred for those who rule them. It seems that Skarlet dislikes anyone who was elected into a position to rule, or those that were born with wealth, birthright, bloodlines and heiarchys. Being of Noble birth seems to paint a target on your back for Skarlet's sadistic intention.
Description: Simply put, Skarlet is downright nuts. She's strange, unpredictable, prideful, and extremely dangerous. She is at home in the underworld, reveling among fellow, cutthroats, thieves, killers, and pirates. Being naturally heartless, greedy and possessing an uncanny slight of hand has made sure that Skarlet hasn't only survived some of the worst in the galaxy but has become it's own slice of that nightmare.
Skarlet is a natural show woman, her demeanor more akin to an exotic stage performer rather then a professional and efficient soldier. Her movements carry the grace of an elegant dancer, and her appearance ensures that she stands out. She enjoys the more base pleasures in her life, and revels in whatever gambling alcohol and drugs she can get her hands on. That mixed with what seems like a natural lack of a moral code means that there isn't much that's off limits for Skarlet. She enjoys the limelight, and possess an almost childlike desire to gain the attention of others. But despite wanting the attention there is a distinct emotional distance with other human beings. She is fully aware that she was not born naturally, and has no memories that one would associate with a childhood or a loving family. She never holds meaningful relationships with others, not having much in terms of a family nor a desire to mother one, she doesn't make friends easily, and she's quick to sell out alliances. The only things that she truly seems to care about is the Exiles and her own personal reputation and the fear that it causes.
Skarlet is a sadistic psychopath and revels in the misery and suffering that her actions cause, often with her usual half crazed smile on her face. Bloodthirst seems almost natural to herself and Skarlet is a savage fighter that abides no moral code or standards, and has no qualms on preying on the weak. While Skarlet's "sisters" were developing their own unique mental quirks, Skarlet was showing a savagery and cruelty that almost got her labeled as a reject. To Skarlet ownership is fleeting, and it seems as if anything that she could get her hands on would be much better if it was hers. She is arrogant to the extreme. If for some reason she is forced into the mask of civility she will often voice her displeasure of such an act. Murder, bloodshed and the other unpleasant duties of her line of work seem more like a game to Skarlet. She enjoys the freedom piracy has given her, and relishes in every aspect with her demented and playful edge.
She often practices in manipulation and is rarely entirely honest, she will quickly twist knives in emotional wounds to gain leverage over those she wants. Everything seems to be a joke to her, and it's not unusual to see her laughing at the suffering and misery that her actions can cause. Skarlet is extremely greedy, the power of coin meaning the world to her. Skarlet will do almost anything for the right price, and is quick to sell out allies for her own personal gain. Skarlet enjoys flaunting her ill gotten wealth, especially to the distaste of those who gained their position in life by bloodline alone. Despite being heavily indoctrinated in the imperial creed during the early mornings of her life Skarlet seems to have rejected that notion, all of it means next to nothing to her and instead she has outright rejected the order that imperial society heralds. Skarlet has a natural hatred for nobility and order, and more often then not her theft is usually aimed at causing distress to the social elite. Despite the empire still holding her leash she takes every opportunity to step over her bound and lines, and always plots for a way to once again return to true freedom. If anything the imperial leash only seems to have made her hatred for the empire burn brighter.
BIOGRAPHY
Skarlet's first memory was a electrical jolt to the back of her neck forcing her to open her eyes to the insides of the tank she was grown in. Despite being only a few months old Skarlet was born into the body of an older woman, how to walk, speak, even basic military training was indoctrinated into her while she was being grown. Skarlet was one of many tank grown enhanced humans whose purpose would be to act a black op's soldiers for the Empire's military designated Seraphim. Considered an early success of the human gene tampering. Every part of Skarlet was tailored to make her a better soldier, from the major changes such as superior strength and reaction times to even some seemingly minor changes, such as her being female for the chance that a soldier will hesitate. Skarlet was artificial, her genetics so heavily modified that there was next to no semblance from the original samples that she was created from. Cybernetics were installed in her eyes before she even opened them, rangefinders, bodily diagnostic and some of the best tech that the Empire could get their hands on. She was given a barcode tattoo on her neck, and identification number on her left shoulder, back then her name was I-116. Skarlet was bred for a purpose that she would spend her entire life being trained, and eventually fulfilling.
The first several years of her live were training, honing the edge that the indoctrination first created. Right in the beginning the side effects of the methods used to both train and create the enhanced seraphim became apparent. Ever single one of the aspirants showed increased eccentricities, all of them were different. In Skaret's case it was her short fuse, her playful and demented demeanor, general disregard for authority and an obsession with toying with and keeping trophies from her kills. While Skarlet's mental condition was deemed bad, some were too severe to make effective soldiers. Seraphim surfaced that were cowardly, babbling idiots, even too violent to be controlled. Most of these were taken off and disposed out of sight of the rest of their sisters. Skarlet, like the rest of the seraphim became brutal and efficient killers and were fully activated for their service in the empire.
The Seraphim weren't used for any front line combat, instead they were used for smaller operations where secrecy was necessary due to the technology that the Seraphim represented. But the most common use was for political killings, assassinations, pirating shipping lines suspected of carrying important military gear and other acts of sabotage. The strict regime of the imperial creed was meant to ensure unwavering loyalty and unquestioning loyalty to orders. However Skarlet didn't see the killings as affiliated to any cause, to her she was killing because she was born to. She didn't care about the lives lost, or even why they were deemed targets, yet she reveled in the kill. These feelings of embitterment turned against the Imperial royalty, and a burning hatred for those who called themselves nobles by birthright became the target of her ire.
While the Seraphim were sheltered, Skarlet was lured by the few glimpses of the outside world that she saw. When she finally had enough she put several rounds into the back of her comrades, and walked off, eventually escaping the Empire's forces all together. No longer using her serial number Skarlet struck out a new life among the galaxy's underworld. She was easily able to find benefactors that were willing to employ her skills and make a kings ransom while doing so. Skarlet quickly rose to infamy among the galaxy's underbelly, a killer with no purpose other then her paycheck. Exposed to the pleasure of the Galaxy she quickly immersed herself in living for herself, and no one else. The tattoos, dyed hair, all meant to further herself from her upbringing as much as adopt a new persona. But the empire wasn't willing to let such betrayal go unrewarded. Skarlet had to contend with hired killers and other agents of the Empire seeking to retrieve her, Skarlet only sent them back in bodybags.
But once again Skarlet found herself wanting to rule, not to obey. Skarlet would begin a campaign of extortion, buyouts, violence, and terror that would see her seizing control over several pirate warbands, mercenary companies, and crime syndicates, eventually uniting them under her control under the banner of the Exiles. However her rule as a pirate queen was cut tragically short by the remaining seraphim. She was hunted and captured by the other Seraphim and while she dragged down a couple, but still was caught. After her capture she was dragged back to a prison world where, after finding that she could not be reeducated, she was due to be decommissioned. While in her incarceration she learned that she wasn't the first of the tank grown to go rogue. She was just one of the several that has been caught. It was only two weeks before her deactivation that she was brought before the prince. He had a special offer for his rogue daughter. Skarlet represented a massive investment, of both time, training and technology, and it would be pathetic to see that she would simply have to be put down. Instead he had a use for the maniacal Seraphim and her unique brand of brutality and torment.
Skarlet was released, thrown back into the galaxy to return to her little empire of cutthroats and thieves. However, Skarlet was now an imperial pawn. She would be watched, and she would be given orders. However during her time in incarceration the Exiles had fallen into disrepair. It seems that without Skarlet's threats and fear, they dissolved away into the various warbands and allegiances they had originated from. It was a shadow of it's former power and Skarlet now has begun a new reign of terror to reclaim what is hers. All the while imperial targets and contracts from her handlers would have to be carried out. In their eyes the Exiles were a tool to be wielded just as the seraphim once were. She would be used to terrorize and sew chaos in nations that would oppose the Imperial creed, and Skarlet would be used to hunt down other renegade seraphim. Despite her hatred for the empire and all of the rules that it would enforce upon her, the alternate was either a prison cell or an unmarked grave. Out of options, Skarlet has no choice but to be their attack dog.
ROLEPLAY SAMPLE
There was nothing but darkness, the only beams of light were sickly streams of colored light filtered through the stitching of the hood over Roland's head. It had been days, though it was extremely difficult for him to tell. The only information he was receiving was the rumble of a vehicle's engine as it ground against the rocky surface of the local planet. He could feel that there was nothing between him and the local sun, the oppressive heat was beating against his back where his hands were bound. He could still feel where it was slick from his own blood, he had struggled against the bonds. Roland had stopped trying long before he had been carried to the deafening sound of a vtol's vectored engines and transported planetside.
The lengthy trip had come to an end, the sound of multiple heavy duty vehicles coming to a stop in rapid succession. There was the sound of booted feet, voices shouting before Roland was hauled to his feet. He was tossed, he soared through the air for a second before the ground met him, the hot sand greeting him as the wind was knocked from him. Roland barely had time to wheeze before the hood was yanked from his head. Roland winced with the view as the sunlight blinded and dazed him. When his vision swam back into view he could see silhouettes of fellow prisoners similarly bound and lined up. As his eyes adjusted he could see a mix and match of clothing on them, though all of them showed similar bruises and abuse that Roland had. Roland looked behind him, seeing a 6 wheeled transport truck that he had been thrown off of as well as a smaller pair of buggies that had escorted them. There was over a dozen prisoners, and about a half a dozen fighters. They were armed and armored, carrying a mix of outdated assault rifles and laser weapons. They wore a mix match of body armor and black uniforms, however all of their bandannas and helmets were painted with crude skull emblems which made it clear that they were all the pirate psychopaths that called themselves the exiles. The one notable exception was the unmasked woman who casually strolled in front of the assembled band of prisoners.
She did a playful spin, two bright blue braids twirling behind her as she waited for the other men to be ungraciously offloaded. Another pathetic figure landed beside Roland. Some had been his fellow sailors on his ship when the Exiles had disabled their vessel, others were prisoners from other raids. With their ship adrift and marooned there was little they could hope to achieve when the boarding party cut through their hill. The woman was smiling, almost like she was seconds away from breaking out in manic giggling. She was wearing a tight bodysuit, adorned with some plates of armor. The entire outfit seemed to shift in color, different designs playing over it before it stayed black with emblems that seemed like higher quality versions of the skulls adorning the rest of the fighters around her. One of the prisoners tried to stand to his feet, or at least his knees before there was a boot pitching him back into the ground. Roland shuffled through what bits of his uniform that he could, he had an emergency beacon in his uniform. He had held off setting off a homing signal due to the fact that it could easily be tracked, but here in the middle of nowhere there was a chance, that and even Roland could tell that his time was running out.
"Looking for this?"
Roland snapped his head up, staring into the glaring red eyes of the woman, in her hands hung the beacon which had been ripped from the stitching of his uniform. She was still smiling, if anything it had become a shark toothed grin as she took sick pleasure in the expression on Roland's face. She dangled the beacon next to her head, "I'm sorry I can't answer the phone right now... because I am dead... beeeep." It was overacted, she just chuckled as she let it drop from her hands, moments later her foot landed on it. She stood up the address the prisoners, "So... what do we have here? All of our worthless rejects. It seems that your comrades don't love you, and I so here we are, at the end of the line. In my kingdom." She did another spin, it was almost as if she was dancing, not seeming to care about the brutal scene of prisoners lined up waiting to die. Roland struggled against his bonds while he she continued, "You see I kept you all aive because you looked really really expensive, and I like expensive things. Unfortunately your little smuggler buddies didn't think you were worth my asking price. So I have to make good on my threats."
"Wait! Wait wait wait."
Roland shouted, drawing the attention of the psychopath as she strolled over towards him while he spoke. "I can pay, I can pay whatever you want, guns... money, fuck anything you could ask for." Her gaze bored into his, those red eyes focused in right on Roland as she tilted her head, "Anything? Your little friends seemed pretty certain they couldn't pay." The others looked surprised at the sudden bravery of Roland, they also seemed to think that he was flat out lying. He couldn't meet their eyes while he confessed, he slowly rose to his feet while he spoke. It seems that his offer was staying their kicks,"I'm an imperial agent, I was undercover. Return me to them, and I'll see to it they answer any price." One of the prisoners shouted at him, "You son of a bitch!" Roland looked over to see another one of the prisoners as he lept to his feet and charged him.
Roland was pitched into the sand, the one of his comrades was suddenly on top of him driving his knee into Roland's face over and over with the intent to kill. "You led us here you worthless son of a bitch, you were the one that gave us the course that got us captured by these fucking psychopaths." Suddenly the frenzied sailor was pulled off of Roland, now partially blinded by his own blood. The woman seemed only amused by the scene, actually cheering at the sight, "Wow, now isn't this interesting." The frenzied sailor was being hauled away, still shouting at Roland for his betrayal. He didn't care for these scum, he only wanted to make it out of this alive. The psychopath kneeled beside him, "So... a company man? Well I want to show you a secret... but shhh, keep it between the both of us." She giggled as she turned her head, pulling down her collar to show him the imperial symbol tattooed on her neck. Roland was speechless, not knowing what to make of things.
She stood up to once again address the assembled crew, but now all of them were glaring at Roland with murderous intent. "So, where was I? As yes... you've been abandoned, and so since I can't afford my expensive things that I do for fun, I'm going to have some fun with all of you." She turned to face all of them, Roland felt an Exile behind him and a knife cutting away his bonds. "So, I'm going to give you all a head start. She hopped into the back of one of the waiting buggies, next to her was a machinegun, "It takes me about 5 to 6 second to load this." She patted the top of the weapon. Roland could see that the other smugglers were now having their bonds cut, "Lets say 7, I might have had a few. So! As I said that is your head start. And you better pray that this planet eats you alive... because if I catch you then I will." A couple of the smugglers took off immediately, Roland and a few others didn't move. Still in shock that someone could be so heartless, "Staring at me isn't going to save you... FUCKING RUN!" Those words snapped Roland out of the spell, he immediately took off, sprinting towards the nearest cover. The entire planet was filled with psychotic pirates, and now his fellow prisoners turned against him.
The roar of the machinegun was deafening, Roland only closed his eyes and hit the ground.
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